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DX11 LOAD PIXEL SHADER
Loads and compiles a pixel shader.
Return Dword = DX11 LOAD PIXEL SHADER(fileName, functionName, [profile])
fileName String The name of the file to load the shader from.
functionName String The name of the pixel shader function to compile from the shader file.
[Optional] profile String The profile name defines the shader version to compile the HLSL code as. Defaults to "ps_5_0" for pixel shader model 5.0, or "ps_4_0" if in DX10 compatibility mode.
The loaded pixel shader.
PIXELSHADER Functions Menu
DX11 Function Categories
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