DX11 LOAD PIXEL SHADER

Loads and compiles a pixel shader.

  Syntax
Return Dword = DX11 LOAD PIXEL SHADER(fileName, functionName, [profile])
  Parameters
fileName
String
The name of the file to load the shader from.
functionName
String
The name of the pixel shader function to compile from the shader file.
[Optional] profile
String
The profile name defines the shader version to compile the HLSL code as. Defaults to "ps_5_0" for pixel shader model 5.0, or "ps_4_0" if in DX10 compatibility mode.

  Returns

The loaded pixel shader.

  See also

PIXELSHADER Functions Menu
DX11 Function Categories